Wednesday, January 19, 2005

The Solution

I think I've found the problem with the AI: somehow it thinks that its pieces don't belong to it (or they really don't!). I'm not sure why, but I believe it's because of some places that check for players specifically. Since the AI variable is different from the Players, I need to rewrite some areas to include the AI objects.

...And that's it, really. See ya later.

Until next time, remember: wrong= not right. not right=left. Therefore left=wrong? Therefore you should only make right turns onto streets you don't know.

---TDM

No comments: